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AI Won’t Replace Game Devs, Just Reinvent Their Toolkit

AI Won’t Take Your Game—Just Change How You Make It

Larian Studios founder Swen Vincke believes generative AI isn’t here to make game developers obsolete—it’s here to alter how they do their work. In a recent interview, the Baldur’s Gate 3 developer emphasized that while AI tools are becoming more sophisticated, they won’t fully replace the creativity and decision-making of human developers. Instead, he predicts a world where devs use AI to streamline workflows, prototype ideas, and boost productivity. That evolution, he argues, is inevitable—but it doesn’t mean machine-made storytelling.

“Work Differently, Potentially”: The Inevitable AI Shift

Vincke concedes that generative AI will absolutely impact the development process, perhaps dramatically, but notes that impact doesn’t have to be disruptive to jobs. Drawing comparisons to past tech transitions, he frames AI as another transformative tool rather than an existential threat. Larian Studios itself keeps AI in mind but refrains from overreliance, focusing instead on player freedom and story depth. For Vincke, the key to AI’s future in gaming lies in balance—not blind adoption.

Joshuva Tovuor

Joshua Tovuor is the Chief Editor at BytesWall, bringing over 7 years of cybersecurity expertise from roles at NASA and the U.S. Air Force. With a Master’s in Cyber Engineering and certifications like CISA and CompTIA Security+, he focuses on cybersecurity, AI in defense, and tech leadership.

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