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Google DeepMind’s AI Levels Up, Conquers Classic Video Game

AI Enters God Mode

Google CEO Sundar Pichai has revealed that DeepMind’s latest AI model has triumphed over “Big Bench Hard,” a collection of the most difficult tasks for language models — and, more playfully, beat the iconic 29-year-old video game Street Fighter II. In an interview, Pichai said the model demonstrated human-level reasoning and sophisticated problem-solving, outperforming previous benchmarks and showing significant progress in AI’s ability to tackle multimodal tasks. This leap forward reflects DeepMind’s continued push to combine deep reinforcement learning with massive training data, raising the AI bar once again. It’s a signal that frontier models are not just catching up to humans—they may be starting to anticipate them.

Beyond Beating the Game

While beating Street Fighter II may sound like a novelty, the implications are anything but trivial. Pichai revealed that the same AI model excelled in high-level question answering, logical deduction, and abstract reasoning—abilities crucial for next-gen digital assistants, scientific research, and enterprise automation. Essentially, Google’s AI isn’t learning to play games—it’s learning how to think. The feat hints at a future where AI can seamlessly integrate context, language, vision, and action, bringing us one step closer to artificial general intelligence.

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